Spiele-Programmierung, Rendering, Animation
Voices, Values and Visions
Fachbuch2026SpringerISBN 978-3-032-23319-6
Condis / Schweizer
A Guide for Aspiring Designers
Fachbuch2026Palgrave Macmillan UKISBN 978-3-031-89334-6
Bucchiarone / Rossi / Wanick
Play, Learn and Transform
Fachbuch2025SpringerISBN 978-3-032-02590-6
Gaming as the Architecture of Tomorrow
Fachbuch2025SpringerISBN 978-3-032-08526-9
10 Klassiker von TicTacToe bis PacMan: KI als cleverer Gaming-Partner
Fachbuch2025Rheinwerk VerlagISBN 978-3-367-10963-0
Quick, Easy, and Fun C++ for Beginners
Fachbuch3., Third Edition2026ApressISBN 9798868818585
Wie spielerische Elemente die Nutzung von Geschäftsanwendungen beflügeln
Fachbuch2025Springer Berlin HeidelbergISBN 978-3-662-69841-9
Arumugam / Bagga / Chelladurai / Tanksale
ICAICG 2024, Rajapalayam, India, February 23–25
Fachbuch2026SpringerISBN 9789819567454
Darin / Rios / Cruz / Tórtoro / Ricca
4th International Workshop, WIPlay 2025, Belo Horizonte, Brazil, September 8, 2025, Proceedings
Fachbuch2025SpringerISBN 978-3-032-01425-2
Fachbuch2025Springer VSISBN 978-3-658-48727-0
Automate 3D Asset and Environment Creation with Blender Python and Geometry Nodes
Fachbuch2025ApressISBN 9798868817861
How Anonymous Computer Users Shaped the Computer and Video Game Scenes in Spain
Fachbuch2026De GruyterISBN 978-3-11-075190-1
The Art of Automatic Memory Management
2. Auflage2026Chapman and Hall/CRCISBN 978-1-03-223178-5
2026Taylor & Francis LtdISBN 978-1-04-115351-1
A Non-Technical Introduction to Artificial Intelligence
2026Taylor & Francis LtdISBN 978-1-04-125270-2
A Non-Technical Introduction to Artificial Intelligence
2026Taylor & Francis LtdISBN 978-1-03-293661-1
Clote
RNA: Computational Methods for Structure, Kinetics, and Rational Design
RNA: Computational Methods for Structure, Kinetics, and Rational Design
Volume Two
2026Taylor & Francis LtdISBN 978-1-03-249666-5
Clote
RNA: Computational Methods for Structure, Kinetics, and Rational Design
RNA: Computational Methods for Structure, Kinetics, and Rational Design
Volume Two
2026Taylor & Francis LtdISBN 978-1-03-249667-2
Dinur
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
2. Auflage2026Taylor & Francis LtdISBN 978-1-03-296655-7
Dinur
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
2. Auflage2026Taylor & Francis LtdISBN 978-1-03-296656-4
BÜCHER VERSANDKOSTENFREI INNERHALB DEUTSCHLANDS

