Grafikprogrammierung
Redkin / Yaskevich
Master Photo and Video Editing with Metal
Master Photo and Video Editing with Metal
A Practical Approach to Leveraging Metal Media Editing Software
Gündogan
Robotic Process Automation (RPA) im Desktop-Publishing
Robotic Process Automation (RPA) im Desktop-Publishing
Softwaregestützte Automatisierung von Artwork-Prozessen
Rescigno / Vaccaro
35th International Workshop, IWOCA 2024, Ischia, Italy, July 1–3, 2024, Proceedings
Ilett
Erstellung hochwertiger Shader für Unity®
Erstellung hochwertiger Shader für Unity®
Verwendung von Shader Graphs und HLSL Shaders
Bianconi
Data and Process Visualisation for Graphic Communication
Data and Process Visualisation for Graphic Communication
A Hands-on Approach with Python
Bouzid / Narciso / Wood
A Practical Guide to Harnessing Digital Assets
Jaud
Datenvisualisierungen mit Julia
Datenvisualisierungen mit Julia
Erstellen von Grafiken, interaktiver Oberflächen sowie Animationen
Kolbe / Donaubauer / Beil
Recent Advances in 3D Geoinformation Science
Recent Advances in 3D Geoinformation Science
Proceedings of the 18th 3D GeoInfo Conference
Green / Brandon
User-Centered Interface Design and Prototyping with Figma
Wu / Guo
Combinatorial Optimization and Applications
Combinatorial Optimization and Applications
16th International Conference, COCOA 2023, Hawaii, HI, USA, December 15–17, 2023, Proceedings, Part II
Wu / Guo
Combinatorial Optimization and Applications
Combinatorial Optimization and Applications
16th International Conference, COCOA 2023, Hawaii, HI, USA, December 15–17, 2023, Proceedings, Part I
Zhang / Sharf
12th International Conference, CVM 2024, Wellington, New Zealand, April 10–12, 2024, Proceedings, Part I